Healing

Healing & Recovery

Recovery
Ten (10) turns after a character takes damage, he regains Health equal qual to the Endurance rank number, provided the character is not knocked unconscious. This recovery only applies if the character not further damaged within that time period. If a character is damaged again before recovery takes, then only regular healing is possible for 24 hours.

If a character has suffered endurance loss do to injury, they recover them at a rate of one endurance level every 24 hours instead of healing health points every 24 hours, though regular healing applies.

Healing
A character normally heals their Endurance Rank number of health in the hour (600 turns) following the last damage. If the character takes further damage during that period, then the time is measured from that point. This rate is doubled by bedrest and medical supervision (doctors or hospitals).