Anna Mercury

Background
Anna Louise Britton

Game Stats
Anna Mercury

Anna Louise Britton

Fighting) Rm30

Agility) Rm30

Strength) Gd10

Endurance) Ex20

Reason) Ex20

Intiution) In40

Psyche) Gd10

Health: 90

Karma: 60

Resources: Gd10

Pop: 0

Known Powers:

None

Equipment:

Uniform: Anna Mercury's costume is made of a version of the Nomex fire-resistant, triple-weave Kevlar-lined material, providing the following:

-Body Armor: Ex20 protection vs. Physical, Gd10 protection vs. Energy

Anchor Device: -Dimensional Travel: Un100, Allows Anna Mercury to travel to parallel Earths.

-Power Source: Sh-Z500, The Anchor Device has 500 points of energy that can be used to enhance Anna Mercury's abilities, but doing so drains the device for every point of energy used. Once drained it must recharge for 24hrs

-Enhancement: The Anchor Device can enhance Anna Mercury in the following manners: -- Enhance Strength: Can increase her strength up to Am50

-- Enhance Agility: Can increase her agility up to Am50

-- Hyperspeed: can increase her speed up to Am50

-- Jumping: can jump with up to Am50 ability.

-- Hypnotism: can hypnotize people with up to Am50 ability. -- Mind Control: can mind control people with up to Am50 Ability

-- EMP Pulse: can generate up to an Am50 electro-magnetic Pulse.

Pistols: (x2) Ex20 Shooting, 3 areas. Ammo: 12 each

-Clips (x6). Ammo: 12 Each

Grapple Hook: Rm30 material line, 3 area range.

Forked Club: +1cs Blunt, Rm30 Material

Talents:

Guns

Acrobatics

Martial Arts B

Blunt Weapon

Detective/Espionage

Contacts:

British Department of Defense