Captain Marvel

Background
Carol Danvers...

Game Stats
Captain Marvel

Carol Danvers

Fighting) In40

Agility) In40

Strength) Am50

Endurance) Mn75

Reason) Ex20

Intuition) Rm30

Psyche) Am50

Health: 205

Karma: 100

Resources: Ex20

Pop: 20

Known Powers:

Enhanced Human-Kree Hybrid Physiology: Carol Danver is a Human-Kree Hybrid that has been enhanced by a kree Psychi-Magnitron, her very body has the following abilities:

-Body Armor: Am30 protection vs. Physical, Mn75 vs Energy

-Invulnerability Cl1000 to Disease, Poison and Toxins

-Self-Sustenance: Carol is able to survive in the vacuum of space, but needs means to breathe

-Flight: Mn75 in Atmosphere, Sh-Y250 in space.

-Energy Perception: In40 ability to sense, locate and identify energy sources, general purpose, direction and the nature of the energy being used.

-Photonic Blasts: Am50 Energy or Force Blasts.

-Energy Absorption and Rechanneling: Un100, Carol is able to absorb energy and channel it the following ways:


 * Healing - she can channel the energy into healing herself up to 100pts (max energy).


 * Enhanced Strength - She can channel energy into Strength and augment it up to Un100. Strength is augmented by the amount of energy she re-channels per minute (10 rounds).


 * Enhanced Photonic Blasts - She can channel energy into her Photonic Blasts and augment them up to Un100. The amount they are increased is directly related to the level of energy she re-channels.

Equipment:

None

Talents:

Military

Detective/Espionage

Journalism

Aerial Combat

Leadership

Guns

Pilot

Multi-Lingual: (English, Kree, Russian, Japanese, German)

Astro-Navigation

Martial Arts A

Martial Arts C

Martial Arts E

Kree Culture

Contacts:

USAF

US Government

NASA