Apollo

Background
Apollo...

Game Stats
Apollo

Fighting) Ex20

Agility) Rm30

Strength) Am50

Endurance) Mn75

Reason) Gd10

Intuition) Rm30

Psyche) Am50

Health: 175

Karma: 90

Resources: Ex20

Pop: 10

Known Powers:

Olympian Physiology: Apollo is an Olympian, whose very body gives him the following abilities:

-Body Resistance: Ex20 protection vs. Physical and Energy

-Resistance Un100 to Toxin, Radiation, Cold.

-Invulnerability Cl1000 to Disease, Heat, Fire, Light

-Immortal Cl1000, Apollo will not age past his prime. Olympians are immortal in this plane, and as such, if reduced to 0 Health and Sh-0 Endurance, do not die. Their Karma reserves (including that in pools with others) are reduced to 0, and they automatically began healing as normal, in the dimension of Olympus and in other planes, the immortal Olympians (including Hercules) may be slain.

-Self-Sustenance: Able to survive in Vacuum of Space

-Regeneration: Am50 - Can Heal 50 points every Minute/10 turns of rest.

-Flight: Un100 in Atmosphere, Cl1000 in space.

-Light Emission: Un100 ability to concentrate solar energy into laser-like blasts. Apollo can also release his solar energy from other parts of his body (hands, mouth, etc) or in an omni-directional flare, but these moves are taxing.

-Heat/Fire Emission: Un100 ability to concentrate solar energy into heat or fire blasts. Apollo can also release his solar energy from other parts of his body (hands, mouth, etc) or in an omni-directional flare, but these moves are taxing.

-Healing Touch: Un100 ability to concentrate solar energy into healing powers. Apollo can heal upto 100 points of health per touch, but it taxing.

-Dimensional Travel: Cl1000, Apollo can travel across dimensions.

-Precognition: Am50, Apollo can mentally forsee events of alternate realities and predict them with a certain amount of accuracy.

-Solar Absorption and Storage: CL1000, that provides Apollo with mass amounts of energy that support all his other powers and abilities.

Equipment:

Bow of Apollo: CL1000 material, An enchanted adamantine weapon, forged for Apollo by the Olympian god Hephaestus. Range 50 areas.

- Olympian Arrows (x20): Rm30 Material, Rm30 Edge

Sun Chariot: - Control: Am50

- Speed: Ex20

- Body: Sh-X150

- Protection: Ex20

Abilities:

- Flight: Un100 in Atmosphere, Cl1000 in space

- Dimensional Travel: Cl1000, The Sun Chariot can travel across dimensions.

- Flame Sheath: The Sun Chariot is cover in Am50 intensity Flames.

Talents:

Weapons Specialist: (Bow)

Marksmanship

Wrestling

Martial Arts A

Martial Arts B

Martial Arts C

Bi-Lingual: (Greek and English)

Ancient Greek Lore

Olympian Lore and Mythology

Music Expect

Music Specialist: (Harp)

Contacts:

Olympian Gods

Note: Apollo is an amalgamation of the Marvel and Wildstorm version of Apollo.