Robin

Game Stats
Robin I Dick Grayson Fighting) Gd10 Agility) Rm30 Strength) Ty6 Endurance) Rm30 Reason) Gd10 Intuition) Ex20 Psyche) Rm30 Health: 76 Karma: 60 Resources: Gd Pop: 10 Known Powers:  - Stealth: In40  Equipment: - Body Armor: Gd10 protection vs. Physical and Energy -Staff: In40 Material, +1cs Blunt. -Utility Belt: 10 Pouches that carries small items and the following: -Batarangs: In40 material, Ex Blunt, 5 areas -Grapnel: In40 material, fires up to 5 areas, used for transportation, Up to 3 areas -Smoke Pellets: Rm30 Fog -Rebreather/Gas Mask: 2.5 hours air supply -Tracer: Up to 1 mile -Magneseum Flare: Ex20 Illumination -Binoculars: 10 areas -Tape Recorder: 2.5 Hours -Laser Torch: Ty6 intense laser that cuts through Rm30 material -Lockpicks: +1CS to open locks on an Agility FEAT. Capsules: Robin has the following types of capsules: -Knockout Gas: Rm30 intensity, 1 area radius. Those in the affected area must make End. FEAT or pass out for 2 hrs. and lose their memory of the 5 min. preceding exposure. -Regurgitate: Ex20 intensity, 1 area radius. Those in the affected area must make End. FEAT or become violently ill for 10 rounds. -Smoke: Ex intensity, 1 area radius. All in the affected area at -2CS to performing actions. -Tear Gas: Ex intensity, 1 area radius. Must make End. FEAT or be unable to perform any action until 1 round after leaving the affected area or 15 minutes (10 minutes if outdoors or in a windy area), whichever comes first. Talents: Acrobatics Tumbling Detective/Espionage Martial Arts A Martial Arts B Martial Arts C Martial Arts D Wrestling Disguise/Actor Marksmanship Escape Artist Tracking First-Aid Thief Thrown Weapons Contacts: Bruce Wayne Barbara Gordon Gotham Police Department